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The `uptime` table

This table holds the server's uptime. Trinity will automatically update the latest entry's value until it crashes and a new record is added.


Structure

Field Type Attributes Key Null Default Extra Comment
realmid int(11) unsigned PRI NO NULL
starttime bigint(20) unsigned PRI NO 0
startstring varchar(64) NO
uptime bigint(20) unsigned NO 0
maxplayers smallint(5) unsigned NO 0
revision varchar(255) signed NO TrinityCore


Description of the fields

realmidBearbeiten

The ID of the realm. See auth.realmlist.id

starttimeBearbeiten

The time when the server was started, in Unix time.

startstringBearbeiten

The time when the server started, formated as a readable string.

uptimeBearbeiten

The uptime of the server, in seconds.

maxplayersBearbeiten

The maximum number of players connected.

revisionBearbeiten

The detailed revision of the worldserver.